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Baphomet appears as a fearsome, 20-foot-tall minotaur with six iron horns. A fiendish light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all civilization. Baphomet wields a great glaive called Heartcleaver.
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Legendary actions. Heartcleaver Attack. Charge (Costs 2 Actions). Civilization is weakness and savagery is strength in the credo of Baphomet, the Horned King and the Prince of Beasts.
Return to Index Baphomet Large outsider (chaotic demon evil extraplanar), CE-----Armor Class: 22 Hit Points: 555 (30d10+360 plus 30) Speed: 50 ft. Initiative: 13 STR: 38 (14) DEX: 26 (8) CON: 35 (12) INT: 26 (8) WIS: 26 (8) CHA: 27 (8) Saves: STR: 21 DEX: 8 CON: 19 INT: 15 WIS: 15 CHA: 15 Skills: 7 + ability mod for (Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Intimidate ...
VA FORM . 10-7959c. AUG 2013. CHAMPVA OTHER HEALTH INSURANCE (OHI) CERTIFICATION NOTES, DEFINITIONS, AND INSTRUCTIONS. ... -- If there are additional policies use plain bond paper and either type or legibly print your name, SSN, and the information for each item. Attach to this form. If submitting this form electronically add an attachment to ...
Senses: truesight 120 ft., passive Perception 24. Languages: all, telepathy 120 ft. Challenge Rating: 23 (50,000 XP) Charge. If Baphomet moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 16 (3d10) piercing damage.
I believe Baphomet should be plenty of challenge. However, I do plan on having him appear with some minor allies (a few bulezaus and minotaurs). As you can tell, I changed a lot the damage output of this beast, especially the Gore attack, which I feel should be more dangerous than what is presented in MTF.