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  1. When training combat skills, ironman accounts face unique difficulties in acquiring equipment and supplies to support training. This guide aims to provide insights into the sources of these problems and how to overcome them, rather than focusing on experience rates.

  2. The dragon scimitar is the best melee weapon to use before 85 Slayer. Complete Monkey Madness I as soon as possible to unlock it. At 65 Attack, the zombie axe offers a good alternative to the dragon scimitar (70 smithing needed to repair the axe).

  3. Ammonite Crabs on Fossil Island are the best option for melee training. They have the highest Hitpoints out of all crabs, and their occasional fossil drops can be stored for use in Prayer training or for accessing items in the Volcanic Mine Item Retrieval Service .

  4. The game can be represented by three main phases: the early-game, mid-game, and end-game. The early-game consists mainly of questing, training skills to ~60–70, and acquiring best-in-slot ironman mid-game gear. Highlights include: Rune crossbow from crazy archaeologist. Broad bolts from broader fletching.

  5. This article is a strategy guide for Ironman Mode. Information on mechanics, setups, and tactics is on this page. This article has an optimised progression guide which can be found here .

  6. Bars 1-4 - dedicate a bar to dual wield melee/2h melee/ranged/magic. Dw and 2h melee have enough different abilities that the second bar is worth investing in. Cleave vs. Decimate, Hurricane vs. Destroy, Quake vs. Flurry.

  7. 1.1 Early quests, Wintertodt and Ardougne cloak 1. Start as a female character, don't forget to make yourself an ironman before leaving tutorial island. Female character is for recruitment drive quest.

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