Αποτελέσματα Αναζήτησης
7 Ιουλ 2023 · In this tutorial, I’m going to teach you how to create a realistic NPC eyesight system so NPCs can see and detect players and other objects. For example, you could use this to make a guard detect a player.
Explains Studio default shortcuts and key commands that make development quicker and easier.
You can change the camera behavior to suit your experience in a variety of ways. For example, the camera can react to events in the world, such as shaking when a monster walks by, or locked to the side of the user character, as in a side-scroller.
3 Φεβ 2023 · I’m trying to make a monster like The Figure in doors. Basically, it’s blind, and relies on sound to ‘hunt’ the players, it patrols until it ‘hears’ a player. I’m thinking of the best way’s to achieve this. These are the only two methods that came into my mind:
Scripting. Scripts are plain text files that let you add custom, dynamic behavior to your experiences. You can use scripts to trigger in-game events, respond to player input, save player data, create leaderboards, spawn enemies, control NPC behavior, and much, much more.
ClickDetector. Show Deprecated. ClickDetector allows Scripts and LocalScripts to receive pointer input on 3D objects through their MouseClick event. They work when parented to BasePart, Model, or Folder objects. They detect basic mouse events: enter, leave, left click and right click.
21 Ιουλ 2021 · Light Guides are a form of light visualization that is intended to help you get a better sense of where your lights will project by visually depicting light properties such as: Color, Range, Face, and Angle in real-time.