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1 Ιαν 2017 · This study aims to use virtual classroom (V Class), Virtual Labs (VLabs), and Internet Support (IntSup) technologies-based simulations that is interesting, easy to use by participants and ...
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This study aims to use virtual classroom (V Class), Virtual...
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Simulation is an experiential instructional method that teachers create to imitate or replicate actual events, problems, procedures, or skills to achieve the desired instructional results. Students experience the situation and apply learned skills
1 Νοε 2010 · paper describes the role of computer-based instructional simulations in teaching-learning process. Introduction. In the field of learning and instruction we now see an impressive influence...
1 Ιουν 2004 · Abstract. While stating that computers simulation offers an opportunity to bring elements of practice into the classroom, the authors say that simulated environments can provide enough...
This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom.
Using the four lenses of the How People Learn (HPL) framework, this chapter reviews research on the use of computer simulations for pedagogical purposes. Deciding when and how to support effective learning with simulations requires careful.
There are many benefits to computer-based simulations in the science classroom: (1) the accessibility of simulations to students; (2) the use of beneficial constraints; (3) the use of constructive and immediate feedback; (4) the teaching of abstract concepts; and (5) the potential increase in retention of the concept.