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  1. 1 Ιαν 2017 · This study aims to use virtual classroom (V Class), Virtual Labs (VLabs), and Internet Support (IntSup) technologies-based simulations that is interesting, easy to use by participants and ...

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  2. Simulation is an experiential instructional method that teachers create to imitate or replicate actual events, problems, procedures, or skills to achieve the desired instructional results. Students experience the situation and apply learned skills and knowledge, think critically, and gather meaning from the practice.

  3. Computer simulations allow for student-centered, inquiry-based teaching and learning. Our studies show that simulations are not only experienced as appropriate for learning individually or in small groups, but also at the whole-class level.

  4. This history and overview of computer simulations will help teacher educators know what simulations are available and choose the best tools for their training programs.

  5. This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom.

  6. 1 Νοε 2010 · The aim of the present study is to evaluate the effectiveness of the interactive computer simulation program PhET to teach weight and mass concepts to high school students.

  7. Incorporating computer simulations into the classroom has been shown to improve students' learning outcomes and provide educators with valuable tools to promote scientific inquiry among students.

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