Αποτελέσματα Αναζήτησης
Choose your world layout among “Grid-vania”, “linear”, or “free” and reorganize all your levels using plain old simple drag-n-drop. Switching between views is also just a mousewheel-roll away. Create your own game entities, with any custom (typed) properties, like “hit points”, a patrol path or an inventory of items.
- Showcase
LDtk delivers a smooth level design experience, making world...
- Learn
Documentation Resources JSON (latest release) JSON preview...
- APIs
C++ library for importing .ldtk file data and running...
- Release notes
Latest changes on LDtk client
- JSON format
JSON version 1.5.3. LDtk saves its data in pure JSON format:...
- Author
About the author. My name is Sébastien Benard, aka...
- Showcase
from the director of Dead Cells. Fast. Free. Open source. LDtk is my dream level editor, built from 20+ years of experience creating video games. It delivers all the important features in a modern and user-friendly interface. 🌐 Website | 💬 Discord | 📖 Documentation.
https://chmtv.github.io/deadcellsmap/ The website shows all the biomes in the game and the paths connecting them, each map shows the amount of Power/Dual/Fragment Scrolls present in the biome.
Fast. Free. Open source. LDtk is my dream level editor, built from 20+ years of experience creating video games. It delivers all the important features in a modern and user-friendly interface. I developed LDtk as the backbone of my game dev life.
9 Μαρ 2021 · A Hands-on tutorial with the LDtk or Level Designer Toolkit, a awesome free tool to create 2D tile based worlds from the creator of Dead Cells
24 Νοε 2020 · Auto-layers: paint your collision map and see the grass, textures, and all the small details being drawn automatically. Entities: fully customizable Entity with custom properties (ex: you can have a “Mob” entity, with a “hitPoints” field, which is an Integer limited to [0,10] bounds).
26 Σεπ 2020 · Auto-layers: paint your collision map and see the grass, textures and all the small details being drawn automatically! Entities : fully customizable Entity with custom properties (ex: you can have a “Mob” entity, with a “hitPoints” field, which is an Integer limited to [0,10] bounds).