Yahoo Αναζήτηση Διαδυκτίου

Αποτελέσματα Αναζήτησης

  1. The coordinates are often denoted by the letters x, y, and z. The axes may then be referred to as the x-axis, y-axis, and z-axis, respectively. Then the coordinate planes can be referred to as the xy-plane, yz-plane, and xz-plane.

  2. When performing precision shaft alignment on horizontal rotating machinery, the Z axis refers to the rotational axis or rotational centerlines. The Y axis refers to vertical position (perpendicular to the base) and the X axis refers to the horizontal position (parallel to the base).

  3. 30 Ιουν 2024 · Vertical axis in coordinate geometry. The horizontal line marked with XX ‘ is called as x-axis and vertical line marked as YY ‘ is called as y-axis. Both axes, x-axis and y-axis intersect each other at point O and are perpendicular to each other. The point O is called as origin.

  4. 4 Ιουν 2014 · In mathematics, a so-called right-handed system is used: X increases from left to right, "across the page". Y increases from bottom to top, "up the page". Z increases from towards the observer, "away from the page". B increases counter-clockwise from the positive X-axis, about the Z-axis.

  5. What are Coordinate Axes in Three Dimensional Space? Suppose three planes intersect at a point O such that these three planes are mutually perpendicular to each other, as shown in the below figure. These three planes intersect along the lines X′OX, Y′OY and Z′OZ, and are respectively called the x, y and z-axes.

  6. In ballistics and flight dynamics, axes conventions are standardized ways of establishing the location and orientation of coordinate axes for use as a frame of reference. Mobile objects are normally tracked from an external frame considered fixed. Other frames can be defined on those mobile objects to deal with relative positions for other objects.

  7. 20 Σεπ 2013 · Axes XYZ. Looking at the Wings 3D workspace, you can see the red, blue, and green lines that represent the X,Y, and Z axes. In Wings 3D, Y is up and down, X is side to side, and Z is front to back. These three axes are commonly used to define the active axis for moving, scaling, or rotating a model.

  1. Γίνεται επίσης αναζήτηση για