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Demi-Lich. Tiny undead, neutral evil. Armor Class 20. Hit Points 110 (20d4 + 60) Speed 0 ft., fly 30 ft. (hover) Saving Throws Dex +10, Con +9, Int +11, Wis +10. Skills Arcana +11, History +11, Perception +10, Religion +11. Damage Resistances cold, damage from spells.
The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
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The demi-lich is an 18th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 21, +13 to hit with spell attacks). It has the following spells prepared: Cantrips (at will): mage hand, prestidigitation, ray of frost. 1st level (4 slots): detect magic, magic missile, shield, thunderwave.
17 (+3) CHA. 20 (+5) Saving Throws Con +6, Int +11, Wis +9, Cha +11. Damage Resistances bludgeoning, piercing, and slashing from magic weapons. Damage Immunities necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks.
The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
Dungeons & Dragons 5e Monster : Demilich . Remove these ads. Join the Worldbuilders Guild. Print sheetJSON. Monster Manual, page 48 . DemilichCR: 18 or 20 when encountered in lair. Tiny undead, neutral evil . Armor Class:20 (natural armor) Hit Points:80 (32d4) Speed:, can hover. STR. 1 . -5 .