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22 Ιαν 2023 · The Demilich steals the very life force from its enemies, imposing a DC 19 Constitution saving throw on three enemies it can see. Any creature that fails takes 21 (6d6) necrotic damage, and the Demilich regains hit points equal to the total damage dealt to all targets.
The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
CHA. 20 (+5) Saving Throws Con +6, Int +11, Wis +9, Cha +11. Damage Resistances bludgeoning, piercing, and slashing from magic weapons. Damage Immunities necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks.
Each living creature within 20 feet of the demi-lich must make a DC 18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. Profane Curse (costs 2 actions). The demi-lich targets one creature it can see within 30 feet of it.
The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
DEMILICH – 5e stats. Tiny undead, neutral evil. Avoidance. If the demilich is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. Legendary Resistance (3/Day).