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Excited to present the Deva—an angelic player race with 3 subraces to hit all the divine flavors you could hope for. I couldn't rest until 5E had another (flavorful) +2 Wisdom race option besides Firbolgs (I know, I know, we also have the exceedingly useful +2 WIS/+1 INT ASI combo from the Githzerai now).
Anyone more experienced than me want to take a look at my playable Deva 5e race. It's based on the Deva in the Monster Manual. Any advice for balancing or anything else anyone would like to say is apreciated.
In this compilation of races I will be collating all the races from the core books, the expanded collections (excluding Plane Shift), Unearthered Arcana and selected homebrews from around the internet. It will mostly consist of the stats for each race with a little bit of lore.
You could easily copy/paste this data into sheets to print off for your players - http://gdnd.wikidot.com/classes There is also this link where you can take some of the info (though not as concise in my opinion) - https://www.tribality.com/2019/01/08/brief-description-of-5e-classes-and-subclasses-ideal-to-show-to-your-players/
The Simic Combine uses magic to transfer the traits of animals into humans, elves, and vedalken. Racial Traits +2 Constitution, +1 One Other Ability Score, Darkvision, Animal Enhancement
This is a complete list of racial feats for every offical race in D&D 5e. There is at least 3 feats advalable to each race allowing for a diverce set of option to choose from. This was mainly designed with the idea of giving races a free racial feat at level 1, and since there wasn't feats for every race, I made them.
The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good 1/day each: commune, raise dead. Magic Resistance. The deva has advantage on saving throws against spells and other magical effects. Actions. Multiattack. The deva makes two melee attacks. Mace.