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Dogs are domesticated versions of wolves found in the wild. They are often called "man's best friend" due to their loyalty, which rivals many humanoids. They will always follow the orders of those that take care of them, and they are great companions to have for emotional support.
Dog, War. Medium beast, unaligned. Armor Class 14 (studded leather) Hit Points 22 (4d8 + 4) Speed 40 ft.
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Mastiffs are impressive hounds prized by humanoids for their loyalty and keen senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small humanoids ride them as mounts.
The dog has advantage on Wisdom checks that rely on hearing or smell. ACTIONS. Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: (1d4 – 1) piercing damage.
Hundens are a race of furred humanoids bearing a strong resemblance to the domestic dog. No one is quite sure of how exactly hundens are related to dogs. Some believe they are descended from werewolves; however, hundens live in the moment and such knowledge has been lost to time.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone. Hunting dogs are specially trained to track prey. They have acute senses and they have excellent self-discipline.