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5 Ιουν 2021 · Gunslinger Class Features. Hit Points: d10 hit points is plenty, especially because gunslingers are almost exclusively ranged combatants. Base Attack Bonus: Full BAB. Saves: Good Fortitude and Reflex saves, and with enough Wisdom to power the Grit pool, and the Gunslinger’s saves are very good.
25 Αυγ 2011 · The core of the build is Gunslinger 1, Summoner 3 (Synthesist, in Eidolon-form this will give you 3-Bab from the 3 Summoner Levels), from there your options are wide open. Play it safe and go 'Slinger 17/Sum 3 (effectively 20bab), or go arms wild with 'Slinger 1/Sum 19 (effectively 16bab).
Well, it's all about using Covered Reload and Sniper's Aim to make the target Flat-Footed as well as give our Gunslinger a +2 Circumstance bonus to the attack roll. That is a 4 point swing, increasing Hit and Crit chances by 20% on top of our already high hit chances.
How do I make a gunslinger with a decent damage progression? Asked 13 years, 6 months ago. Modified 5 years, 1 month ago. Viewed 82k times. 24.
The Divine Gunslinger Build Guide. 1E Player. INTRODUCTION: Welcome to the Divine Gunslinger. One that does not use the terrible Holy Gun Archetype but instead through clever use of multiclassing two archetypes with access to the Heroic Pool, creates the Paladin with a Gun, and does it well.
12 Ιαν 2022 · Between the diversity of firearms and the four subclasses published in Guns and Gears (5 if you count the Spellshot archetype), there are enough options to cater to a wide variety of gunslinger concepts and builds, and there is plenty of room to experiment with different weapons as your character advances.
I want to play a gnome gunslinger who is kind of your classic gunslinger with hat and coat. I want to make his I initiative high for the quick draw and make him an effective combatant. Obviously I need high dex, but what other traits and feats should I consider?