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Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.
Doom (officially cased DOOM) is the first release of the Doom series, and one of the games that consolidated the first-person shooter genre. With a science fiction and horror style, it gives the players the role of marines who find themselves in the focal point of an invasion from Hell.
The development of the original Doom started in 1992, when John Carmack developed a new game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny.
Doom is a pioneering first-person shooter game series developed by id Software. The original Doom game was released in December 1993 for MS-DOS and later ported to other platforms.
Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [1][2][3] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.
For the reboot released in 2016, see Doom (2016). Doom (officially cased DOOM and occasionally DooM by fans, based on the Doom logo) is the first release of the Doom series, and one of the games that consolidated the first-person shooter genre.
Doom: Directed by John Carmack, Tomohiko Sato. With Kevin Cloud, David Koseruba, Christopher Murvey, Bobby Prince. In the future, an unnamed marine fights for survival on a space station on Mars where the Union Aerospace Corporation accidentally opened up a physical portal to Hell.