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  1. The Codebreaker is a piece of constructible furniture that consists of six different components scattered throughout progression: Codebreaker Base, Decryption Computer, Long Ranged Sensor Array, Advanced Display, Voltage Regulation System, and Auric Quantum Cooling Cell.

  2. Draedon's Forge is a post-Moon Lord crafting station used to craft end-game items. It counts as a Work Bench , Hardmode Forge , a Cosmic Anvil , a Tinkerer's Workshop , a Table , a Chair , a Demon / Crimson Altar , and an Ancient Manipulator .

  3. Draedon Power Cells are consumable items that are generated by the Power Cell Factory. They can also be obtained from Repair Units. When used and correctly input at the Charging Station, it is able to add 1 unit of charge to chargeable weapons per power cell.

  4. A build I made based on Draedon's labs. Nice usage of the plate blocks. Better than crafting 5 copies of each artifact. That looks visually pleasing, take my upvote. 73K subscribers in the CalamityMod community. The official subreddit for discussing the Calamity Mod for Terraria.

  5. Power Cell Factory is a furniture item that is found in Arsenal Labs. They are naturally found inactive but can be broken and replaced by the player to make them functional. Every 15 seconds the Power Cell Factory generates a Draedon Power Cell, which can be retrieved by right-clicking the factory.

  6. Miracle Matter Weapons- They have to be my favorite designs in the game but I wish they were more competitive endgame. I only ever use them for supreme calamitas and adult eidolon wyrm, and then craft the OP endgame weapons after. Solution in comments.

  7. Flintlock pistol. Minigun does good consistent damage against them, and Tyranny's End does insanely high DPS at the cost of being a lot harder to hit consistently. If you can beat Malice DoG, then Skullmasher is really good too. 53 votes, 10 comments. 99K subscribers in the CalamityMod community.