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  1. Façade is an artificial intelligence-based interactive story created in 2005 by Michael Mateas and Andrew Stern.

  2. Façade. Playabl AI, Java, C++. Developed by Andrew Stern and Michael Mateas, Façade pioneered the combination of advanced conversational AI and procedural story. Your friends Grace and Trip have invited you over for drinks only to desperately need your help to save their marriage.

  3. 23 Απρ 2020 · Facade holds a special place in game AI history: a research project that achieved cult status! A quirky and eclectic game that stands out as one of the most novel applications of its time. Creating this exciting and dramatically rich environment where players can interact with and shape the story as it happens.

  4. A video by Tommy Thompson detailing the history behind the 15 year old game Façade. He goes into detail and discusses the structure of the game, the goals of what the game tries to achive, the challanges that they had to overcome, and how the various AI systems invented clear the challanges and deliver on what the researchers set out to do.

  5. 15 Απρ 2020 · More than a decade ago, Façade was heralded as the next big thing for videogames. Today, it's one of those games you may only recognize by the reams of garish thumbnails dotting the YouTube...

  6. Incorporating elements of both video gaming and drama, Façade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines, to provide a robust interactive experience.

  7. 27 Ιουλ 2005 · If you are a game designer, or you want to be a game designer, you must play this game. It runs on the PC, and it's free. It was developed by Michael Mateas, an AI professor at Georgia Tech, and Andrew Stern, the man behind the Dogz, Catz, and Petz series from p.f. Magic a few years ago.

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