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PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers, and a Virtual Machine that manages hardware states and system memory. The project has been running for almost 20 years.
- Downloads
The official source for the latest stable and nightly builds...
- PCSX2 Wiki
Welcome to the Wiki! The PCSX2 Wiki is a collaborative...
- Bios
It's completely illegal to download a bios from the internet...
- Playable Games
Pages in category "Playable games" The following 200 pages...
- Forums
PCSX2 downloads. Sub Forums: Program, Plugins, and 3 more....
- Overview
Here you will find various documentation related to the...
- Compatibility
Here is the latest data on the emulator's compatibility. Use...
- Blog
An exciting bit of news! As you have probably seen by now,...
- Downloads
5 Νοε 2024 · PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine...
3 Φεβ 2018 · PCSX2 is a free and open-source PS2 emulator designed to replicate the functionality of the PlayStation 2 console on a PC. Released in 2002, the PS2 is one of the most beloved gaming platforms of all time, boasting an extensive library of games across various genres.
The official source for the latest stable and nightly builds (aka dev builds) for PCSX2 on all supported platforms.
PCSX2 is an open-source emulator that lets users perform PlayStation 2 (PS2) video games on their Windows computer. It brings the PS2 experience to your desktop and offers high-end graphics and sound.
PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory.
31 Οκτ 2024 · PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory.