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WHEELS AND CONTACT POINTS. This page details how to setup and configure the contact and friction models for your aircraft in Microsoft Flight Simulator. These values can all be set in the Aircraft Editor from the Contact Points section of the Flight Model tab:
- flight_model.cfg - [CONTACT POINTS] - Microsoft Flight Simulator
The simulation will check through the list of contact points...
- flight_model.cfg - [CONTACT POINTS] - Microsoft Flight Simulator
The simulation will check through the list of contact points and find the first spring reaction contact point - either a wheel, skid, or a ski - which is located in front of the center of gravity of the empty aircraft. This contact point will initially be considered as main front landing gear.
5 Δεκ 2022 · Look in the aircraft.cfg of any stock FSX airplane and you will see the contact points section. For example: //0 Class. //1 Longitudinal Position (feet) //2 Lateral Position (feet)
An update for the contact points on the payware Overland McDonnell Douglas MD11 model. Solves the floating problem with the main landing gear and puts the center wheel in line with the main gear. Also solves the sloping forward problem and sits the aircraft in the correct position.
23 Απρ 2010 · Hi, I'm Ok at this, setting lights, contact points, load stations etc, but find it a slow and tedious process, continually reloading the aircraft to check every change till you get it right. Is there a programme available , which you can load the aircraft into, then be able to see, and accurately...
26 Δεκ 2010 · Is there an easy way to edit the contact points, a utility maybe? Editing them manually seems impossible. Thanks for any help
14 Απρ 2005 · First, have you had a look at the Contact Points section of the Aircraft Container SDK?There's also a utility called Aircraft Container Manager (ACM) which eases much of the pain, and actually helps you understand the relationships.