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  1. 9 Δεκ 2009 · Here Roger McCain makes use of the analytical tools of game theory with the pragmatic purpose of identifying problems and exploring potential solutions in public policy. Game theory is useful in understanding collective human activity as the outcome of interactive decisions.

  2. We propose a general model of hierarchical policy-making as a game among the policy-makers at all levels of the hierarchy. In this game, policies at the higher levels have an impact by imposing non-compliance costs on lower levels, but ultimate implementa-tion of policies happens at the lowest level. Each agent in this

  3. 6 Ιαν 2014 · This article addresses these questions, based on a review of literature on evaluations and game theory, and a case where game theory was used in an evaluation of coastal policy implementation in the Netherlands.

  4. 1 Σεπ 2023 · The game theoretical models used in the interventions were selected from a larger taxonomy of games – including game theoretical concepts and game concepts from public administration. The selection of game concepts was based on characteristics of complex decision-making processes.

  5. 20 Ιουλ 2023 · The aim of this article is to show that a collaboration-based game theory model is not only feasible, but also more realistic than current game theory models of policy coordination. This was performed by adapting Newton’s seminal model to a society capable of formulating and coordinating policies.

  6. 22 Δεκ 2023 · Because of the nature of such negotiated incentives, we focus this survey on game theory models and emphasize three main fields: (1) analysis of public schemes proposed by governments to sponsor the formation of circular economy systems; (2) investigation of government actions in sponsoring these schemes, which can either be active or passive ...

  7. 9 Αυγ 2019 · In the first, institutional design is modeled as a choice of game forms by a specific, powerful actor in the political process. In the second, institutions are conceived as equilibria of a more fundamental game, sustained by mutually reinforcing behavior of multiple actors.

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