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11 Φεβ 2020 · based on the GTAIV C++ Script Hook from Aru. Classes Vector2, Vector3, Vector4, Quaternion and Matrix based on sourcecode from SlimDX. Thanks to Zolika1351 for fixing ScriptHookHook for EFLC and providing offsets for the latest version of GTA IV and EFLC.
GTAIV Script Hook 0.5.1. Copyright (C) 2009-2010, Aru. <oneforaru at gmail dot com>. == Installation ==. Copy ScriptHook.dll to your GTAIV directory. == License ==. This license describes the conditions under which ScriptHook and/or its.
6 Ιαν 2010 · This module will let you create a custom script thread in C++ and have GTAIV process it along with its real scripts threads. Additionally, a type-safe manner to access native functions in GTAIV is provided.
6 Ιαν 2009 · This module will let you create a custom script thread in C++ and have GTAIV process it along with its real scripts threads. Additionally, a type-safe manner to access native functions in GTAIV is provided.
This ASI plugin allows you to run ingame GTAIV scripts written in any .Net language. Those languages are easy to learn and use, while they are still extremely powerful. One noteable aspect of this hook is, that the scripting functions are organized in a .Net-typical class structure, which makes finding functions intuitive and easy.
2 Οκτ 2012 · This archive contains the complete C++/CLI sourcecode of the GTAIV .Net Script Hook. The compiled ASI plugin allows you to run in-game GTAIV scripts written in any .Net language. The goal of this project is to provide a .Net-typical and easy to use class structure that wraps all scripting functionality of the game.
GTAIV .Net Script Hook. Contribute to HazardX/gta4_scripthookdotnet development by creating an account on GitHub.