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  1. Ghosts of Saltmarsh. ID:RF. Icewind Dale: Rime of the Frostmaiden. IMR. Infernal Machine Rebuild. JRC. Journeys through the Radiant Citadel. KGV. Keys from the Golden Vault.

  2. This weapon looks like a normal pistol but fires bullets made of solid force. It has 15 charges and regains 1d12 charges at dawn. It functions like a typical pistol except for the following: it makes no sound, it deals force damage, it doesn't need to be reloaded, can't misfire and expends a charge each time it's shot.

  3. www.gmbinder.com › share › -LPBi0LRjP0lU0Xw06sGHomebrew Items - GM Binder

    Magic Weapon (a bow or crossbow), uncommon (requires attunement) Supple and strong, this weapon has been imbued with a ranger's solemn magic - running your fingers along the smooth ash, you can fell that solemnity like a ghost in the shaped wood.

  4. www.dandwiki.com › wiki › 5e_Homebrew5e Homebrew - D&D Wiki

    Need to buy anything? The sales are a wide selection of armor, weapons, adventuring gear, magic items, tools, mounts and vehicles among others. (6617 items) Spells for all levels of gameplay. (3885 items) Character Options. Subraces, subclasses, feats, and variants for both races and class features alike. (6499 items) Optimized Character Builds.

  5. Here is a little collection of magic weapons for those players who lament the relative lack of ranged options in the catalogue. The designs are all based on my own rough estimates of what would be appropriate for my campaigns, at various power levels. Feel free to alter anything about them.

  6. Search brews with our new page! We have been working very hard in making this possible, now you can share your work and look at it in the new Vault page! All PUBLISHED brews will be available to anyone searching there, by title or author, and filtering by renderer. More features will be coming.

  7. 14 Αυγ 2021 · These items may give an ability that can paralyze or stun, have a consistent teleport, allow wielder to cast a spell of 7th level or lower, summons a powerful creature, or raises a stat above 20. Save these items for parties above 13th level. Very powerful abilities for the stuff of legends.

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