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  1. Ghosts of Saltmarsh. ID:RF. Icewind Dale: Rime of the Frostmaiden. IMR. Infernal Machine Rebuild. JRC. Journeys through the Radiant Citadel. KGV. Keys from the Golden Vault.

  2. www.dandwiki.com › wiki › 5e_Homebrew5e Homebrew - D&D Wiki

    Need to buy anything? The sales are a wide selection of armor, weapons, adventuring gear, magic items, tools, mounts and vehicles among others. (6617 items)

  3. 6 Νοε 2021 · Here's how to homebrew a magic item on D&D Beyond. 1. Access the homebrew magic item creation tool. There are three ways to access the homebrew magic items creator on D&D Beyond. Through the main menu. Hover over "Collections" in the main menu bar and select "Create Magic Item." From My Homebrew Creations

  4. This weapon looks like a normal pistol but fires bullets made of solid force. It has 15 charges and regains 1d12 charges at dawn. It functions like a typical pistol except for the following: it makes no sound, it deals force damage, it doesn't need to be reloaded, can't misfire and expends a charge each time it's shot.

  5. Magic Weapon Rarity Type 20% Delirium : Legendary Light Machine Gun : Aaridytun Flail : very rare heavy flail: Abbodon's Channeling Weapon : uncommon (+1), rare (+2), or very rare (+3) any melee weapon Absolving Hammer : very rare warhammer: Accruba Dagger : very rare dagger: Ace of Spades : Legendary .454 Casull: Acid Arrow : uncommon arrow ...

  6. www.gmbinder.com › share › -LPBi0LRjP0lU0Xw06sGHomebrew Items - GM Binder

    Magic Weapon (a bow or crossbow), uncommon (requires attunement) Supple and strong, this weapon has been imbued with a ranger's solemn magic - running your fingers along the smooth ash, you can fell that solemnity like a ghost in the shaped wood.

  7. Some of these options are supposed to be magic weapon in spirit, meaning you have to earn them through finding them, crafting them or or buying them at special vendor or smith's.