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Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.
8 Μαρ 2019 · The concept of the Uncanny Valley was introduced in the 1970s by a Japanese roboticist called Masahiro Mori. Mori also happens to be the founder of Robocon (the first Japanese robot-building competition) and is the President of the Mukta Research Institute, which studies the metaphysical implications of robotics.
14 Ιαν 2022 · There are some common triggers for the uncanny valley that, when correctly used in character design, can help in creating memorable monsters for games, films and more. In this brief video, I...
19 Ιουλ 2023 · A designer can incorporate the uncanny valley into their game in many ways. One way is through character design, by giving characters purposefully strange body anatomy, for example, eyes that are too big or limbs that are too long.
In this video, I cover the main secrets to avoiding the Uncanny Valley when making 3D characters.0:00 The problem4:31 The main secret
25 Οκτ 2018 · The uncanny valley is an art phenomenon that makes it extra-hard to make photo-realistic CG images and characters. Learn how to go beyond it.
7 Νοε 2023 · When a super-realistic android or video character gives us a creepy feeling, it enters the uncanny valley. Why do we get spooked, and what can we do to avoid it?