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  1. Study with Quizlet and memorize flashcards containing terms like What happens to the pulse when it reaches the fixed end?, Which slider will adjust the starting height of the wave? What is the maximum height possible, Which slider makes the height of the wave decrease at it travels? and more.

  2. An interactive simulation to explore and learn about the properties, behavior, and effects of waves.

  3. The Simple Wave Simulator Interactive provides the learner with a virtual wave machine for exploring the nature of a wave, quantitative relationships between wavelength, frequency and speed, and comparisons between transverse waves such as those traveling through a rope and longitudinal waves such as sound.

  4. The wavelength of a sound wave is the distance between 2 compression areas or 2 rarefaction areas. Use the pause button and tape to measure the wavelength of your soundwave.

  5. Make waves with a dripping faucet, audio speaker, or laser! Adjust frequency and amplitude, and observe the effects. Hear the sound produced by the speaker, and discover what determines the color of light.

  6. 9. Experiment to measure the wavelength, height, period, and speed of sound waves. How do your ideas from measuring water waves compare? Describe the similarities and differences with images from the simulation to support your ideas. To measure the water waves the measuring tape can be used to measure the distance of the peaks and the graph can be

  7. The machine shows wave reflection, superposition, and impedance as Dr. Shive explains how each of these behaviors is manifested in mechanical waves, E&M waves, and acoustical tubes. The language is easy to understand, and the calculations are simple to follow, even for beginners.