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  1. 11 Μαρ 2021 · Using the code below, you can stop all Animations playing on a player’s humanoid.-- for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop() end

  2. 8 Ιουν 2021 · in the script where you play the animation it should be something like this: local anim = workspace.Animation. local humanoid = plr.Character.Humanoid. local animtrack = humanoid:LoadAnimation(anim) animtrack:Play() --to stop it just. animtrack:Stop()

  3. 3 Νοε 2021 · Try loading the animation in the beginning of the script. like local SwordAnimation = Humanoid:LoadAnimation(“workspace.Animation”) and you can play and stop it anytime (works for not loop) tool.Activate:Connect(function() SwordAnimation:Stop() end) or another way is to stop all animations. local getanim = hum:GetPlayingAnimationTracks()

  4. 3 ημέρες πριν · So im trying to make an animation (which is playing on an NPC) to stop playing by using Stop () currently they just override eachother and makes a huge mess. the following code is in a module script. local Anim = NPC.Humanoid.Animator:LoadAnimation(NPC.Down) Anim:Play() later in the code i want the animation to stop looping.

  5. 6 Ιαν 2020 · I want to have all default Roblox animations disabled on my game, I have it at the point where I’ve disabled the player movement. However, when I make the player move via scripts; the default animation still plays.

  6. Replacing Default Animations. By default, Roblox player characters include common animations like running, climbing, swimming, and jumping. You can replace these default animations with animations from the catalog or with your own custom animations.

  7. 20 Μαΐ 2019 · Adjusting the speed to 0 does not cancel the animation and it is a completely viable solution to keep animations from “returning to the start point” (which is actually just the animation finishing).

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