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  1. Three character designs I developed as a study on Jen Zee's style of rendering characters and fabric as shown in her work on Pyre (2017).

  2. Based on character concepts and in-game portrait art created by our studio Art Director, Jen Zee. Cheers! I was responsible for 3D modeling, texturing, rigging, and occasionally animating almost every 3D character/enemy/prop in Supergiant Games' newest game, Hades.

  3. Jen Zee is an illustrator and concept artist currently working as Art Director at Supergiant Games. Jen has created concept art and illustrations for projects such as Bastion, Gaia Online, A Game of Thrones, Lord of the Rings, Call of Cthulhu and Warhammer.

  4. Jen Zee is the Art Director at Supergiant Games, an independent game developer in San Francisco, California. She is responsible for conceptual development and production of the signature tone, world and characters on the award-winning games Bastion, Transistor, Pyre, Hades and the upcoming sequel Hades II.

  5. In this exclusive video, Game Informer interviews Jen Zee, the renowned art director behind Supergiant Games' Bastion, Transistor, Pyre, and your favorite ch...

  6. 20 Ιουλ 2024 · Art lead Jen Zee discusses the process of delivering a contemporary twist on ancient Greek mythology and creating powerful female figures.

  7. I stumble upon the video made by Paige carter (3d artist for Supergiant Games) explaining how she made all the 3d character based on the art of Jen Zee. So I try to replicate the method and here's my attemp with Artemis goddess of hunting, wild nature, and chastity.

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