Αποτελέσματα Αναζήτησης
High ranking officer's hat. Restrained color tone with gold decorations. Consumes 10 Hp every 5 sec when equipped. ATK + 5, MATK + 5 per 2 refine rates. When refined to +7 or higher, ATK + 5%, MATK + 5%.
- Officer's Hat-LT [1]
Officer's Hat-LT [1] Every 2 refine rate, Atk + 10, Matk +...
- Officer's Hat-LT [1]
A high-ranking officer's hat. Gold ornaments are the highlight of the understated color tone. When equipped, consumes 10 HP every 5 seconds. Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP. Physical attacks have a 1% chance of absorbing 3% of the damage dealt as SP.
Officer's Hat-LT [1] Every 2 refine rate, Atk + 10, Matk + 10. If refine rate is 7 or higher, Atk + 5%, Matk + 5%. when dealing magical damage, has a 4% chance to recover 300 HP and 70 SP per second for 4 times.
A high-ranking officer's hat. Gold ornaments are the highlight of the understated color tone. _____ For each 2 Refine Levels: ATK + 10, MATK + 10. _____ Refine Level +7: ATK + 5%, MATK + 5%. _____ Refine Level +9: Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP.
Officer Cap [1] - A hat with a simple color tone. Accented with gold decorations.
A cap with a cozy puppy ear in a stylish officer hat. For each 2 refine levels: Atk +15. Refine Level +7: ATK +30. Refine Level +9: ATK +5%, ASPD +1. Refine Level +11: Increases ranged physical damage by 3% and critical damage by 3%. For each refine level above +10: Reduces fixed cast time by 0.1 second (up to +15).
A hat only for officers who passed hard training from the NAVY. White, Blue and Yellow color is the symbol of a sailor's providence.