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  1. A function is a rule which maps a number to another unique number. In other words, if we start off with an input, and we apply the function, we get an output. For example, we might have a function that added 3 to any number. So if we apply this function to the number 2, we get the number 5.

  2. Symbol and Cue Cards. Create a set of symbol cards and matching cue cards as shown on the following pages. Symbol cards: Cards containing math terms, expressions, equations, etc. Cue cards: Cards containing phrases that match one or more of the symbol cards.

  3. A function is a relationship between input and output. Ø Domain is the set of values of function. Ø Range is the set of values of calculated from the domain for the output of the function. corresponds to only one .

  4. 3. Students represent the term in a drawing or some form of representation. Students can draw pictures, link words to symbols or even use gestures to describe what a term means. 4. Teacher expands and refines the use of the word. See activities on the menu. 5. Find opportunities for students to discuss words and phrases with peers.

  5. 21 Νοε 2023 · Learn the definitions of input and output in math. Discover how to find the input and output of functions. See input and output math examples.

  6. Function machines are used to apply operations in a given order to a value known as the input. The final value produced is known as the output. A function machine can be applied to numbers or be used for algebraic manipulation. They can be used to solve number problems, solve equations and rearrange formulae. E.g.

  7. Define, evaluate, and compare functions. Understand that a function is a rule that assigns to each input exactly one output. The graph of a function is the set of ordered pairs consisting of an input and the corresponding output.

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