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  1. There are two ways for you to learn a pet ability: some abilities you can learn from a pet trainer in town, and some abilities you learn from taming creatures that already know the ability. Learned from wild creatures:

  2. Welcome to our Classic site! If you're just starting in Classic, please see our summary page for a refresher on the differences in taming and using pets in World of Warcraft Classic. Browse Pet Families. Show or hide family categories: Offense General Defense. Bats. Bears. Boars. Carrion Birds. Cats. Crabs. Crocolisks. Gorillas. Hyenas. Owls.

  3. The following table cross-references spec and core family abilities for each family. Families each have one uniquely-named core ability, belonging to one of 7 ability types (left column). Each family also gains two abilities from the specialization to which it belongs (top row).

  4. 9 Νοε 2023 · We will also cover the differences between each Hunter Pet family including pet stat modifiers and explain how to train your Classic Hunter pet, spend Training Points, and unlock higher ranks of pet abilities.

  5. Choose a pet family from the list under that spec, based on: How well the family ability (or abilities) fits the role you require. Refer to our Family Abilities guide for more detailed information. There are only six basic ability types (ignoring Exotic pet abilities), and each combination of spec & ability type is represented by multiple families.

  6. 25 Ιαν 2010 · There are two things you need to look at: Pet Family, and Pet Talent Tree. The Talent Tree dictates the standard "use" of that pet--PvE damage, PvE solo, or PvP--although these are mainly guidelines, and you can decide on a different role once you're familiar with the pet's abilities. Next, look at the pet's Family.

  7. There are two ways for you to learn a pet ability: some abilities you can learn from a pet trainer in town, and some abilities you learn from taming creatures that already know the ability. In comparison to the original Classic, there are six new pet abilities: Avoidance , Cobra Reflexes , Fire Breath , Gore , Poison Spit , and Warp .