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7 Ιαν 2010 · Nuclear Tech 1.18.2-0.0.20.0 Pre-release. Fluid traits, turbines, cooling towers, meteors, Russian translation and a bunch of fixes.
This is a fork of MartinTheDragon's Port This is a full rewrite of the Nuclear Tech Mod originally created by HbmMods. It is currently being developed for the 1.18.2 Minecraft version. Everything is still subject to change, even the speed at which blocks get mined.
This is a full rewrite of the Nuclear Tech Mod originally created by HbmMods. It is currently being developed for the 1.18.2 Minecraft version. Everything is still subject to change, even the speed at which blocks get mined.
No longer are nukes just green TNT blocks - you will have to synthesize new types of explosives and enrich uranium before you can send nuclear missiles towards your pals. Installation. HBM's NTM does not have any special dependencies, so the installation procedure is the usual: Download the .jar file.
Nuclear Tech 1.18.2-0.0.20.0 Pre-release. MartinTheDragon released this last year | 11 commits to 1.18 since this release. Fluid traits, turbines, cooling towers, meteors, Russian translation and a bunch of fixes. What's Changed. Gameplay. Add fluid trait system. Should be compatible with other mods that use forge fluids and work with any tooltip.
7 Ιαν 2010 · Hbm's Nuclear Tech Mod is, as the name implies, all about technology, atomic science and nuclear weapons. Features include, and are not limited to: Nuclear reactors such as the Chicago Pile, the infamous RBMK and fusion reactors (and more!)
The mod is primarily available for 1.7.10, with multiple unofficial ports of the mod (If you have a port that is unlisted, please message me) For 1.7.10: https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases.