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  1. www.5esrd.com › alternative-rules-other-publishers › hypertechPilot – 5th Edition SRD

    Choose a Pilot archetype that describes the style and substance of your Pilot abilities: Ace, Racer, or Smuggler. All three are detailed at the end of the class description. Your choice grants you features when you choose it at 1st level, and again at 6th, 14th, and 18th level.

  2. www.5esrd.com › database › classoptionPilot - 5th Edition SRD

    Pilot. The pilot is a brash rogue who specializes in using their vehicle as a weapon, aiding those who ride along, or getting their vehicle in and out of tricky situations. When large distances over dangerous terrain need to be crossed, pilots dont just ride or die—they ride and live.

  3. https://5e.tools. Your privacy choices. ... Monster Manual (2014) Dungeon Master's Guide (2014) 2024. Player's Handbook (2024) Dungeon Master's Guide (2024) ... Create Your Character Level Advancement Starting at Higher Levels Multiclassing Trinkets Ch. 3:Character Classes Ch. 4: Character Origins ...

  4. over the course of time, and soon you’ll be able to create anything, from a character’s background story to an epic w orld of fantasy adventure. Once you have that skill, it’s yours forever. Countless writers, artists, and other creators can trace their begin- nings to a few pages o f D&D notes, a handful of dice, and a kitchen table.

  5. The Player's Handbook 5th edition is the player's guide for the 5th edition of the Dungeons & Dragons game. The Player's Handbook contains the basic rules of the 5e system, the base classes and races, and character customization options.

  6. srd.dndtools.org › srd › classesSRD - PC Classes

    Your choice of a class delineates some of the most important aspects of your D&D character. With a class comes a specific role in the party, essential mechanical attributes such as base attack bonus and base save bonuses, and a host of special abilities that define the character.

  7. www.gmbinder.com › share › -LakUpLcg2A6HZorKkn8The Pilot Class - GM Binder

    Class Features. As a pilot, you gain the following class features: Hit Points. Hit Dice: 1d6 per pilot level Hit Points at 1st level: 6 + your Constitution modifier Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per pilot level after 1st. Proficiencies. Armor: Light and Medium Weapon: Simple weapons, shortswords, hand ...

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