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  1. 5 Φεβ 2020 · As it says, a creature without a swim speed uses 2 feet of movement for every 1 foot covered (3 if difficult terrain). A creature with a swim speed moves 1 for 1 (2 for difficult terrain). As phrased, a swim speed does not exempt you from making a Strength (Athletics) check if required.

  2. Enemies that a 3-5th level character meets will have between +3 and +6 to hit; a 5e troll (CR 5) has +7, with 3 attacks averaging ~10 damage. It should hit with 40% of those vs AC20. So, the fighter will take 12 damage per round, or the troll can grapple or shove him away and attack someone else.

  3. Armor (heavy) Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor.

  4. It's not possible to start with plate armor under the normal starting rules. Using the starting gear kits the best armor you can get is chainmail, and buying gear individually gives you a max of 200gp (average 125gp).

  5. Look up the tiers of play section of the DM, look at the 11-16 section and what is expected of those characters. At level 10 they are about to enter that world, swimming with plate is already pretty hard as is by the rules for characters at that power level, and with the best possible combination of stats.

  6. Rules and information about different armor types from the 5th Edition (5e) SRD (System Reference Document).

  7. Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

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