Αποτελέσματα Αναζήτησης
PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers, and a Virtual Machine that manages hardware states and system memory.
- Downloads
The official source for the latest stable and nightly builds...
- PCSX2 Wiki
The PCSX2 Wiki is a collaborative website about PCSX2 (a...
- Bios
(10-03-2012, 12:45 PM) Ice Queen Zero Wrote: ... but I...
- Playable Games
10th Anniversary PlayStation & PlayStation 2 All Soft...
- Forums
07-03-2014, 12:33 PM by Bositman: Translations (Program and...
- Overview
Here you will find various documentation related to the...
- Compatibility
Find out how well your PlayStation 2 games will run on PCSX2...
- Blog
An exciting bit of news! As you have probably seen by now,...
- Downloads
The official source for the latest stable and nightly builds (aka dev builds) for PCSX2 on all supported platforms.
PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory.
PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory.
3 Φεβ 2018 · PCSX2 is a free and open-source PS2 emulator designed to replicate the functionality of the PlayStation 2 console on a PC. Released in 2002, the PS2 is one of the most beloved gaming platforms of all time, boasting an extensive library of games across various genres.
5 Νοε 2024 · PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine...
31 Οκτ 2024 · PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine that manages hardware states and PS2 system memory.