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I tried searching for the same thing to do in a DS emulator such as NO$GBA or DeSmuME but found nothing, just a bunch of 5 year old guides which speed up very little or make the game unplayable by skipping frames via settings. I need a speed toggle like on VBA, any ideas if this is possible? Thanks!
New, faster Script Editor with syntax highlighting and built-in search features. Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning]. Configurable top bar layouts.
11 Φεβ 2021 · New, faster Script Editor with syntax highlighting and built-in search features. Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning]. Configurable top bar layouts.
This library is designed to provide a simple and efficient way to manage Nintendo DS scripts for emulators DeSmuME and the MelonDS core in Bizhawk. It automatically detects the ROM that is loaded into the emulator, and runs the associated scripts for it.
25 Οκτ 2024 · #1. Hey! A few days ago, I was digging through a VC disassembly and found what looked like a debug menu. I'm not the first person to find these, but I had never seen it before and decided to make some patches for it. The best use for this is being able to speed up or slow down virtual console games. You can download the patches below. Patches:
Unless the emulator you are running has a fast-forward built into it, like Delta, Citra, mGBA, etc. you wont be able to actually run the game sped up, but you will run the game at the best it can be.
21 Απρ 2021 · melonDS can run at 100% speed on most newer iOS devices, but Delta can only fast forward up to 1.5x for a few minutes before being throttled by the system. By enabling just-in-time (JIT) compilation, however, Delta can dramatically improve melonDS performance — doubling the maximum fast forward speed from 1.5x to 3x.