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  1. 6 Μαΐ 2021 · We identify seven ways that games have affected players, such as providing cognitive stimulation and opportunities to socialise, and a variety of benefits related to mental health, including reduced anxiety and stress.

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      We identify seven ways that games have affected players,...

  2. 10 Ιουν 2022 · Four research explored the effects of playing video games during the COVID-19 pandemic on stress, anxiety, and depression. Four studies investigated loneliness, while 18 research investigated game disorder.

  3. Some video gaming companies (ie, thatgamecompany and Glitchers) have noted the potential of video games to improve mental health outcomes and have based their game design on psychological theories and art and music therapies to favor the potential mental health benefits of users.

  4. This systematic review aims to summarize extant literature that reported on problematic gaming among both adolescents and adults during the pandemic and to identify available research on the bidirectional association between problematic gaming and mental health outcomes.

  5. This study aimed to examine the impact of the COVID-19 pandemic on health-related outcomes in self-proclaimed video gamers based on the type of lockdown experienced and to discuss the potential role of video games during times of preventive lockdown measures.

  6. 24 Σεπ 2024 · “If a child has a video game problem, they are often playing it for several hours a day as opposed to a gamified digital mental health intervention that might be 20-45 minutes, three times a week,” Bryant says.

  7. 4 Φεβ 2022 · Our results highlighted that within a large community sample, there is a subgroup of adolescents who tended to spend excessive time gaming and consequently also experienced a decline in their mental health and well-being.