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  1. 5 Οκτ 2021 · Though a 2019 survey indicates that nearly 80% of gamers say video games provide them with mental stimulation, relaxation, and stress relief, other gamers, like dedicated athletes that live...

  2. With the present research, we aimed to shed light on the relation between video gaming and gamers’ psychological functioning. Questionnaires on personality and psychological health as well as video gaming habits were administered to 2,734 individuals (2,377 male, 357 female, Mage = 23.06, SDage = 5.91).

  3. With recent evidence and increased demands for mental health care, we aim to highlight the potential of commercial video games to be an inexpensive, readily accessible, worldwide, effective, and stigma-free resource for the prevention and mitigation of mental health issues.

  4. 16 Νοε 2020 · In their study, the Oxford researchers looked at patterns of player behaviour for two popular video games. More than 3,270 players were asked to complete a survey designed by the researchers to measure well-being, self-reported play, and motivational experiences during play.

  5. www.health.harvard.edu › blog › the-health-effects-of-too-much-gaming-2020122221645The health effects of too much gaming

    22 Δεκ 2020 · While playing video games can be a fun pastime, and there are some potential benefits, there are health risks associated with too much gaming. They include repetitive stress injuries, vision problems, sleep deprivation, depression, and possibly addiction to playing.

  6. 22 Ιαν 2022 · This study aimed to explore the possible associations between action gaming behavior and attention, anxiety, and sleep. It also aimed to explore the relationships between the number of hours spent on video gaming (expert versus non-expert) and attentiveness, anxiety, and sleep disturbances.

  7. 10 Ιουν 2022 · Within this context, this systematic review aimed to describe the literature on the effects of video games during the early stages of the COVID-19 crisis on stress, anxiety, depression, loneliness, and gaming disorder (GD), examining the study characteristics and outcomes.

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