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- Banjo-Kazooie
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- Paper Mario (Europe)
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- Legend of Zelda, The - Majora's Mask
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- Super Mario 64
25 Αυγ 2024 · Rambus DRAM (or RDRAM) is a type of synchronous dynamic random-access memory (SDRAM) designed by Rambus. The N64 motherboard came with either one or two chips, totaling 4 MiB (4,194,304 bytes) of general purpose storage which can be accessed by the CPU.
Rambus DRAM (RDRAM), and its successors Concurrent Rambus DRAM (CRDRAM) and Direct Rambus DRAM (DRDRAM), are types of synchronous dynamic random-access memory (SDRAM) developed by Rambus from the 1990s through to the early 2000s.
28 Φεβ 2015 · Project64MM (Memory Mod) v2.1 - OMGZ MOAR RAMz!? Because Origami is very tolerant to emulator modifications, unlike shitty, old, toxic SMWCentral, I decided to release my PJ64 modification. I had to re-write lots of stuff to get it working and here it is. Basically it allows more RDRAM (up to 32MB).
30 Οκτ 2024 · Depth buffer to RDRAM (Software/FromMem/Off) Used with the framebuffer emulation. The depth buffer is used to emulate some effects (e.g. coronas). Off: Depth buffer is disabled. FromMem: Your video card’s depth buffer is copied to N64 memory each frame, which can be slow on some games.
External Memory Scanner Setup. Project64’s debugger includes a built-in memory scanning tool, but if you would like to use a 3rd-party memory scanner like Cheat Engine, Project64’s “Fixed Rdram Address” setting may be used to make address resolution simpler.
19 Ιουν 2022 · Use Mupen64Plus Next and the GLideN64 plugin, the other plugins (Parallel or Angrylion) might not be able to reach 60fps (they were around 40 in my gaming PC). EDIT: Also, in the core options, make sure you have threaded rendering turned on and VI Refresh set to 2200. Edited June 20, 2022 by Suhrvivor. Quote.