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  1. Real-time graphics is often about balancing increased scene complexity, animation rates, and improved shading. So it's always good to maximize rendering efficiency through judicious Cg programming. Keep in mind that the restrictions imposed by profiles are really limitations of current GPUs, not Cg.

  2. The term can refer to anything from rendering an application's graphical user interface to real-time image analysis, but is most often used in reference to interactive 3D computer graphics, typically using a graphics processing unit (GPU).

  3. Cg (C for graphics) is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms.

  4. Now, many of the programmable shading techniques that are employed so successfully in offline rendering can enter the realm of real-time graphics.

  5. 10 Μαΐ 2023 · Real time rendering is the process of creating computer graphics with a high enough speed to be displayed in real-time. This means that images are generated and displayed “on the fly”, rather than being pre-made and stored for later use.

  6. In summary, this text is a very quick introduction to the principles of real-time graphics. Hopefully, it will whet your appetite for doing computer graphics and give you a solid understanding of the basic principles.

  7. 23 Οκτ 2018 · In this video series, NVIDIA Engineers Martin-Karl Lefrancois and Pascal Gautron help you get started with real-time ray tracing. You’ll learn how data and rendering is managed, how acceleration structures and shaders work, and what new components are needed for your pipeline.

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