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  1. 11 Μαρ 2021 · Using the code below, you can stop all Animations playing on a player’s humanoid. -- for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop() end 54 Likes

  2. 17 Ιουν 2019 · Sprite sheets can be very useful for bypassing Robloxs limits regarding detailed GUI animations, but most creators tend to avoid them due to them being hard to set up. This module is my attempt to bypass this issue by packing this feature into a single easily manipulable class.

  3. 10 Μαΐ 2022 · If you are running an animation by using Animator:LoadAnimation() Then you easily can use Play() or Stop(). Example code:

  4. 20 Φεβ 2022 · I am making a custom tool holding animation system and the custom animation will be stopped when the tool is unequipped. I do not know how to though stop a specific animation when the tool is unequipped.

  5. 3 Νοε 2021 · Try loading the animation in the beginning of the script. like local SwordAnimation = Humanoid:LoadAnimation(“workspace.Animation”) and you can play and stop it anytime (works for not loop) tool.Activate:Connect(function() SwordAnimation:Stop() end) or another way is to stop all animations. local getanim = hum:GetPlayingAnimationTracks()

  6. Explains the process of playing animations through scripts, and replacing default animations.

  7. While there are many ways to make objects move and interact, animation in Roblox typically refers to customizing an expressive movement of a specific character, or group of parts, using the Animation Editor or animation-related APIs. Animation can apply to any Roblox part or group of parts.

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