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  1. Champion, Hero, Legend, with each one requiring you to have completed nearly all the quests in the game (32/36 QP for DS, 55/55 for Heroes', 107/108 for Legends') and each giving you access to a guild full of dead content.

  2. So these are a couple short quest now I want to do more so I can get treasure keys as rewards. Do you guys know any relatively short or simple quests to do? Archived post.

  3. A few months ago, I became a RuneScape member for the first time, and I was overwhelmed by the number of quests that were now open to me. So I decided to create a mind map connecting every RuneScape quest to each other. Here is my latest version: http://i.imgur.com/O1rbLSX.png

  4. Magic is a very useful combat skill and is used for many bosses and combat in general. When using Magic in combat, you can gain experience in Magic or Defence, or both, depending on your settings. This guide aims to offer training methods for any level.

  5. The Wizards' Guild, located in Yanille, contains a number of useful resources for those interested in Magic. You must have level 66 Magic to enter. Boosts, such as a Wizard's mind bomb at level 63, can be used to enter.

  6. Magic is a combat skill that is used to cast various spells, utilising the power of runes. Although it is classified as a combat skill, it has many non-combat uses. It is a highly versatile skill, offering valuable benefits in particular to players with high Magic levels.

  7. Free-to-play Magic training. The Magic skill enables some helpful and Free-to-play perks such as Teleportation, and High Level alchemy. This skill also enables magical combat within Daemonheim, which is very helpful in training Dungeoneering. Recommended revolution ability bars can be found here.

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