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These rules are my own 'tweaked' adaption of Neil Thomas' 'Simplicity in Practice' rule system for the horse & musket era and are excellent for those who prefer to 'game' rather than re-create Napoleonic warfare on their tabletop battlefields.
- how i wargame: Simple Napoleonic Rules - Blogger
Simple Napoleonic Rules. Last played Napoleonics with Die...
- Chasseur: 321 - Fast Play Napoleonic Rules - Blogger
Features of the rules include: Only 4 pages of rules, plus 2...
- how i wargame: Simple Napoleonic Rules - Blogger
31 Ιουλ 2022 · The Ultimate Napoleonic Wargame Rules Review and Comparison. Instead of posting single Napoleonic rules reviews for all the sets I own, this post aims at a more comparative approach among sets which share the same scope. Therefore the list is categorized by scale and then by alphabet.
1 Μαρ 2019 · Simple Napoleonic Rules. Last played Napoleonics with Die Fighting II & enjoyed the system but it does take a lot of work to get going & because of the way dice & the many different choices & combinations available, there's no way I can play solo.
Features of the rules include: Only 4 pages of rules, plus 2 optional pages of army lists, special rules, and scenarios. Key unit characteristic is morale - used for shooting, melee and resilience. Traditional I go you go system with four phase turn of Command, Move, Shoot, Melee.
Valour & Fortitude (V&F) is a set of tabletop wargame rules designed for fighting battles using the Perry Miniatures ranges of plastic and metal figures and bases. It is played by two or more players, divided into two sides.
A collection of YouTube training videos, typed files, and excel (MS .xls) spreadsheets showing basic rules and concepts of our Napoleonic wargames. All videos can be located under YouTube account name MrPzDuke Link or click on blue link (URL address) given below.
7 Ιουλ 2016 · The latest version of my Really Simple Napoleonic Wargame Rules. Whilst I was on my recent cruise, I managed to spend some time redrafting my Napoleonic wargame rules. They are still a work-in-progress, but I feel that they are almost at the point of being as good as they are likely to get.