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  1. Tool for decoding and encoding FFXI DAT files. It can export DATs into human-readable files (YAML), which can then be edited and re-encoded into DAT files. One DAT file is converted 1:1 with exactly one editable file.

  2. 21 Οκτ 2005 · I've decided to write a series of tutorials to show what goes into the creation of one of my skins. A lot of it is simply: /poke /poke /prod /prod “Hmmm, that looks good.†But I thought it would be interesting to do, nonetheless.

  3. All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL FANTASY is a registered trademark of Square Enix Co., Ltd.

  4. This uses XIView fonts upscaled to HD which work well for me with an up scaled UI in Windower/FFXI. I use 1.7 scaling, font looks good. Do not use "High" quality fonts, slider to the right, as that uses FFXI fonts which are not upscaled and look like garbage once UI is scaled.

  5. 12 Απρ 2006 · To change the skin, you'll want to open the .bmp file up in your favorite image editing program. I use Photoshop, personally, but anything that opens and saves .bmp files will work. Layers will help a lot, though.

  6. Some addons and plugins for FFXI (Ashita). Contribute to mousseng/xitools development by creating an account on GitHub.

  7. In short, this tool allows its users to temporarily change their race, gender, looks, equipment, etc. in game without actually making any changes visible to other players. This tool also allows users to create their own poses. Anamnesis is the successor to Concept Matrix (CMTool).

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