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17 Ιαν 2024 · In Dungeons and Dragons 5th Edition, 18 spells can blind a target. Artificers, bards, clerics, druids, paladins, sorcerers, warlocks, wizards, arcane tricksters, and eldritch knights can tap into this magic, leaving only rangers without the ability to magically blind a target.
2 Μαρ 2023 · Top 10 Spells that Blind. So now you’ve got a complete set of all the spells that either can blind a creature directly, or have the ability to stick them in a zone of heavy obscurity to be blinded. Which of the bunch are worth their spell level? Sunbeam: As far as raw, blinding potential goes, Sunbeam is top of its category. It's a repeatable ...
Blinded (...) You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
Damage/Effect. Blinded (...) One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success. Using a Higher-Level Spell Slot.
22 Ιαν 2023 · Here are some examples of the spells that let you get the blinded condition onto your foes: Color Spray: This spell blinds low-hit-point creatures in its cone, making it one of the few effects that don’t afford a saving throw against blindness. Blindness/Deafness: The quintessential blindness spell, this spell lets you blind or deafen foes ...
24 Απρ 2022 · Here are a few ways to use Blindness/Deafness in 5e: Shut down spellcasters. Most spellcasters have a low Constitution modifier, so the spell’s more likely to land. Plus, many spells require sight of the target, and even area of effect spells will have to be cast without knowledge of the party’s whereabouts.
Casting Time: Action. Range: 30 feet. Components: V. Duration: 1 minute. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration.