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17 Ιαν 2024 · In Dungeons and Dragons 5th Edition, 18 spells can blind a target. Artificers, bards, clerics, druids, paladins, sorcerers, warlocks, wizards, arcane tricksters, and eldritch knights can tap into this magic, leaving only rangers without the ability to magically blind a target.
Blinded (...) You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
2 Μαρ 2023 · Top 10 Spells that Blind. So now you’ve got a complete set of all the spells that either can blind a creature directly, or have the ability to stick them in a zone of heavy obscurity to be blinded. Which of the bunch are worth their spell level? Sunbeam: As far as raw, blinding potential goes, Sunbeam is top of its category. It's a repeatable ...
Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 hit points. This spell also ends blindness, deafness, and any diseases
Classes: Bard, Cleric, Sorcerer, Wizard. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration.
Yep, here's the exact wording: Targets. A typical spell requires you to pick one or more targets to be affected by the spell's magic. A spell's description tells you whether the spell targets creatures, objects, or a point of origin for an area of effect (described below).
The best option that comes to mind is the 'Blindness/Deafness' spell, which does one of the other on a failed Con save. Or, you can get creative and start throwing pocket sand around, or aim for a creatures eyes in combat to try and disable them