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  1. Classes: Druid, Sorcerer, Wizard. A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.

  2. 2 Μαρ 2023 · Top 10 Spells that Blind. So now you’ve got a complete set of all the spells that either can blind a creature directly, or have the ability to stick them in a zone of heavy obscurity to be blinded. Which of the bunch are worth their spell level? Sunbeam: As far as raw, blinding potential goes, Sunbeam is top of its category. It's a repeatable ...

  3. 17 Ιαν 2024 · Still curious about turning your foes into the blind leading the blind? Read on to discover how each of these spells can amp up your magical prowess. Complete List of Blinding Spells

  4. Flesh to Stone if you maintain concentration for the full duration of one minute, the target turns to stone until the effect is removed with the appropriate magic. Guards and Wards if you cast every day in same spot for a year, it becomes permanent until each effect is dispelled, however each casting of dispel magic will only target one effect.

  5. A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.

  6. Duration: Concentration, up to 1 minute. A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.

  7. Duration: Concentration, up to 1 minute. A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.

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