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  1. 2 Μαρ 2023 · Top 10 Spells that Blind. So now you’ve got a complete set of all the spells that either can blind a creature directly, or have the ability to stick them in a zone of heavy obscurity to be blinded. Which of the bunch are worth their spell level? Sunbeam: As far as raw, blinding potential goes, Sunbeam is top of its category. It's a repeatable ...

    • Hallow

      When a creature that would be affected enters the spell’s...

    • Contagion

      Blinding Sickness. Pain grips the creature’s mind, and its...

    • Hunger of Hadar

      Any creature that ends its turn in the area must succeed on...

  2. 17 Ιαν 2024 · In Dungeons and Dragons 5th Edition, 18 spells can blind a target. Artificers, bards, clerics, druids, paladins, sorcerers, warlocks, wizards, arcane tricksters, and eldritch knights can tap into this magic, leaving only rangers without the ability to magically blind a target.

  3. Blinded (...) You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

  4. 22 Ιαν 2023 · As a player, the easiest way to get access to the blinded condition is through spells. Many spells offer blindness as part of their effects, if not the focus of its effect to begin with. Here are some examples of the spells that let you get the blinded condition onto your foes:

  5. Classes: Bard, Cleric, Sorcerer, Wizard. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration.

  6. 2nd-level necromancy. Casting Time: 1 action. Range: 30 feet. Components: V. Duration: 1 minute. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target ...

  7. Casting Time: Action. Range: 30 feet. Components: V. Duration: 1 minute. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration.

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