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World generation (sometimes abbreviated as worldgen) is the procedural generation process Minecraft uses to algorithmically generate terrain, biomes, features, and thus ultimately decides which blocks are placed where.
World generation is equivalent to Java Edition 1.12.2 Added Woodland mansions. These generate a lot more common than on Java Edition due to limited world sizes as a exclusive feature to Legacy Console Edition.
Generator may refer to: Monster Spawner, a block which generates mobs. Minecart with Monster Spawner. The Overworld terrain generator. The various world generation types found in the game. The customized world generation type. A term for Farming. Cobblestone generator, a kind of farm which relies on lava and water to create cobblestone.
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Simple Generators is a mod created by ValkyrieofNight. The latest version (1.12.2-2.0.20.2 as of writing) adds 8 types of generators that produce RF power. Each has its own up-gradable version that can accept up to 4 stacks of speed modifiers.
Strongholds generate at any Y level, mostly underground, and prefer to generate in biomes above sea level, but generate underwater if necessary. Strongholds may generate at bedrock level, cutting the bedrock.
English. Seed (level generation) Seeds are values made up of character (s) (including negative or positive integers) that are used as the basis for generating every Minecraft world. [1] Contents. 1 Compatibility. 2 World generation. 3 Determining the seed. 4 Technical. 4.1 Realms. 4.2 General. 4.3 Overlap between editions. 4.4 Generation quirks.