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Edge of the Empire (Fringe & Underworld) Representing those trying to make a life for themselves on the edge of the Outer Rim and working in the underbelly of the galaxy. Bounty Hunter. Colonist.
About Careers. A Career sets the character along a certain path or way of life, but is by no means limiting. A Career is a broad archetype or template of related Skills and abilities. Career Skills. Each Career has eight associated Career Skills. These Skills should be checked on the character sheet to indicate they are Career Skills.
You can buy additional Specialisations and get the 4 skills from that spec (not the 6/8 skills from the career it belongs to) as career skills. You only get a bonus on character creation. You only get a force rating from them (if they have one) if it is your first Spec with a force rating.
Choosing A Career and Specializations. At this stage, the player chooses his character's career (which remains with the PC permanently) and his starting specialization (which may be only one of many the character undertakes over the course of his story).
This sourcebook explores the countless cultures and species that populate the galaxy and is fully compatible with the complete Star Wars Roleplaying game lines of Edge of the Empire, Age of Rebellion, and Force and Destiny. This supplemental rulebook includes:
Droids are typically divided into five broad categories depending upon their function. These divisions are referred to as Class I through Class V and give a general idea of how a droid from a given class can be expected to behave, what capabilities it has, and what behaviors it is likely to exhibit.
In an Edge of the Empire campaign, bounty hunters, smugglers, mercenaries, and explorers not only rub elbows with doctors, politicians, and scholars, but they find themselves thrust into adventures alongside them.