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  1. So a guy who helped with the VFX for The Force Awakens just released a huge amount of accurate 3D models for anyone to use, from droids, to ships, to lightsabers. For free. It should be noted that those aren't the actual models from the film and that he worked on the hologram visuals in TFA.

  2. Fixing editing issues in Star Wars The Force Awakens! There's one edit I'd make to TFA. And that would be to simply cut the scene where Poe directs his fighters before the air battle over Tokodana. Cut that clip.

  3. Today I finally release the first part of the Cohesive Trilogy. We start with the Force Awakens. After working on it for almost a year I am very pleased with how it turned out. I started out with very little knowledge of movie editing, but I learned a lot.

  4. 17 Δεκ 2015 · Here are five ways developers could either adapt The Force Awakens, or draw from it, to make a great video game. 1. A Telltale Games adaptation. Telltale Games has done a remarkable job...

  5. 10 Ιουν 2018 · To make a game, you must go through the 6 stages of game development: Design. Art. Code. Audio. Polish. Market. The rest of my post will structure each stage into the following: ?A dvice I ’ve curated from my and others’ experiences. ?R esources I’ve found most helpful. 1. Design ? Advice? You’ve got a great idea.

  6. 14 Απρ 2020 · To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be...

  7. Star Wars: Episode VII - The Force Awakens: Restructured: This is a very important fanedit for the Star Wars community at large, not just because...

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