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A vector is a quantity that has both direction and magnitude. Let a vector be denoted by the symbol . A. The magnitude of . A. is | A| ≡. A . We can represent vectors as geometric objects using arrows. The length of the arrow corresponds to the magnitude of the vector. The arrow points in the direction of the vector (Figure 3.1). 1 . Galileo ...
We defined a vector in Rn as an n-tuple, i.e., as an n×1 matrix. This is an algebraic definition of a vector where a vector is just a list of num-bers. The geometric objects we will look at in this chapter should be seen as geometric interpretations of this alge-braic definition.
Introduction to vectors. A vector is a quantity that has both a magnitude (or size) and a direction. Both of these properties must be given in order to specify a vector completely. In this unit we describe how to write down vectors, how to add and subtract them, and how to use them in geometry.
Vector Geometry. 4.1 Vectors and Lines. In this chapter we study the geometry of 3-dimensional space. We view a point in 3-space as an arrow from the origin to that point. Doing so provides a “picture” of the point that is truly worth a thousand words.
The physical angles enclosed by a trivial geometric angle – which is just a ray s– is simply s(the ray itself) – which we call a trivial physical angle, and the entire plane – which we call a complete physical angle.
A vector simply means the displacement from a point A to the point B. Now consider a situation that a girl moves from A to B and then from B to C (Fig 10.7). The net displacement made by the girl from point A to the point C, is given by the vector and expressed as = This is known as the triangle law of vector addition.
A vector V in the plane or in space is an arrow: it is determined by its length, denoted V and its direction. Two arrows represent the same vector if they have the same length and are parallel (see figure 13.1). We use vectors to represent entities which are described by magnitude and direction.