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20 Ιουν 2024 · After nearly twelve years of early access, the highly anticipated Version 1.0 release of “7 Days to Die” is here! This momentous milestone marks a significant evolution in the survival horror genre, paired with an updated release for current-gen consoles coming in just a few weeks.
15 Αυγ 2024 · We're back with our latest hotfix, v1.0 b336. This update fixes a major bug causing characters in saves with the 'Enemy Spawning' setting toggled off and back on to become fully encumbered and unresponsive. This was part of a larger problem related to an NRE involving sleeper volumes in specific POIs.
Here are the patch notes, courtesy of the developer. "“7 Days to Die 1.0” introduces a brand new custom-built Character System that offers all new High Definition Models, 1st and 3rd...
9 Αυγ 2010 · Curated patch notes for 7 Days to Die on Steam. Updates and changelogs.
Good evening Survivors! Another round of fixes before you. b333 Hotfix: Changed Next throw starts charging after the cooldown instead of being ignored Made the throw charging bar more opaque Fixed ItemClass collide with entity NRE if itemClass or MadeOfMaterial is null Unable to throw explosives if drag dropped into the selected toolbelt slot Clients in a p2p game are immune to zombie attacks ...
21 Φεβ 2024 · Here you'll find a compilation of confirmed features and content for Version 1.0. Fun Pimp devs may occasionally post updates here [community.7daystodie.com] on what they're working on, answer questions, and give us sneak peeks into the future of 7 Days to Die.
20 Ιουν 2024 · These updates will be released progressively in patches as animation and rigging are completed, adding more lifelike and detailed creatures to the survival experience. We did away with the old tutorial quest and journal system and rolled them into a brand new Challenge System.